A game where I could set all the parameters, and the universe would come alive with new challenges each time I played. Many of the classic mechanics from the space game genre have been incorporated into Astrox Imperium. Is trading not implemented yet? Trading Suggestion/Idea.
Basic interface controls were designed using elements from some RTS and FPS games. Astrox Imperium General Discussions :: Steam Community ... Astrox Imperium A few notes I've compiled about Astrox Imperium (messing with the files) I understand the general market always buys/sells at marked up prices, and we are supposed to be looking for buy/sell orders to get good deals, but these seem to be on the rare side and not frequent enough, or rewarding enough, to make trading a stable form of income. Basic interface controls were designed using elements from some RTS and FPS games. Astrox Imperium - Astrox Imperium is my attempt to create the space game that I wanted to play, but no one had created. All the fan favorites and core game play elements have been included; mining, crafting, trading, refining, fleets, combat, exploration, survival, and more. All the fan favorites and core game play elements have been included; mining, crafting, trading, refining, fleets, combat, exploration, survival, and more. Astrox Imperium is my attempt to create the space game that I wanted to play, but no one had created. Many of the classic mechanics from the space game genre have been incorporated into Astrox Imperium.
Seems like irregardless of the supply/demand status of various goods all stations sell goods at roughly the same price and purchase at roughly 50% that. Even with the buy/sell orders that give slightly better prices it doesn't even seem close to making up the roughly 50% below list vale that the stations buy at.
I wanted a single player, open-world space game that is similar to games I enjoyed, like Homeworld and EVE, with economies, factions, and a story. I wanted a single player, open-world space game that is similar to games I enjoyed, like Homeworld and EVE, with economies, factions, and a story.