Yeah there was a time limit for the Mutant invasion for Vault 13, it was 500 days, or 400 if you bought the water. Jun 11, 2016 @ 12:00pm. There is a way to extend the limit by 100 days IIRC, also 150 days are more than enough to complete the quest. It really is the difference between me buying the game or not. Just complete the quest and then explore the wasteland without time limit. I was going to buy this game and then I saw that it had time limits (that many people find way too restrictive). After you return the chip the time limit is lifted, so then you have 13 years to just do more quests and continue the story. level 2. Although with version 1.1 this was basically removed, giving you a maximum of 13 in game years to finish it. Although you should have plenty of time to get the water chip on 150 days. When patched to 1.1 or with UK 1.2, you get 13 in-game years.

Question About Fallout 1 Mutant Attack Question I had read the mutant attack time limit is removed from newer versions of F1 and after delivering the water chip this seems true as I don't see a time frame listed in my Pip but I was wondering, do the mutants still have endings based on time arrived in certain places in these versions? I don't think there's a way to remove the limit. All right thanks, I'll try it, I would prefer infinite in-game time but I probably won't even make it to 13 years so it should be fine haha, thanks. You have 100 or so days. Is there any way to remove them (officially or unofficially)? Fallout Fixt allows you to change and remove the time limit. I didn't play Fallout 1 because of the stupid time limit. 6 years ago. You can get the water chip back in about 20. The game isn't over after you get the chip, returning it is not the main quest. #5. Also Furanku, the 500-day limit was in the original and unpatched US version. However, 150 days is plenty as long as you don't spend a *ton* of time on the world map (as that's where most of your time use comes from).

fallout 1 remove time limit