Pages in category "System Shock 2 weapons" The following 15 pages are in this category, out of 15 total. System Shock 2 is the sequel to the game System Shock, and is a FPS/RPG hybrid in a Sci-Fi horroor setting. That means the grove carrying what would become The Many just so happened to be ejected on a pinpoint course for the very same planet the Von Braun would travel to , at a speed of at least ~85,654.988 kilometers per second - roughly a … System Shock 2 Enhanced Edition From PCGamingWiki, the wiki about fixing PC games This page is a stub : it lacks content and/or basic article components.

Start a new topic here Runtime Speedruns, Let's Play videos, self restricted: 2442: 3399 : System Shock 1 /Let's pl... by unn_atropos 09. June 2020, 12:36:11 File Archives: Topics: Posts: Last post She is voiced by Terri Brosius.
System Shock 2 takes place 42 years after the first. Story changes were made when Electronic Arts (who owned the Shock franchise rights) signed on as publisher. Terri will reprise her role of SHODAN in the upcoming System Shock 3 and the reboot/remake version of the first game. The Many is a collective intelligence created by SHODAN, forming much of your direct opposition in System Shock 2. SHODAN (Sentient Hyper-Optimized Data Access Network) is a corrupt AI and the main antagonist of System Shock and System Shock 2. «System Shock 2» атрымала больш за дзясятак узнагарод, у тым ліку сем прэмій «Гульня года». Changes From the predecessor, System Shock has the following differences: Standard FPS mouse control; inventory and HUD items are reached by switching to to inventory mode rather than interaction mode. Like its predecessor, it did not sell well, even though it received positive reviews. William Bedford Diego Known as the Hero of the Battle of Boston Harbor, Captain William Bedford Diego, son of System Shock's Edward Diego, is one of the primary supporting characters in System Shock 2. Cyberpoints, used to upgrade skills and abilities. System Shock 2 is the sequel to System Shock, released on August 11 th, 1999 in North America.The sequel was originally designed as a standalone title with no relation to the previous game.